This past week has been an unbelievable roller-coaster of a ride: It started with Jennifer being interviewed about Tengami at Gamescom by Brian Crecente and Alex Smolowe of Polygon. This resulted in a lovely video that the guys put together where Jennifer talks about the inspirations behind the game. Thanks to this we also got covered by TouchArcade which resulted in a lot of interest for the game. But the best was yet to come: yesterday it was announced that Tengami has been nominated for the IndieCade 2012 awards. We still can’t quite believe that this has really happened and this morning we woke up like children whose birthday had just come.

We are truly humbled and overwhelmed by the response that Tengami has received so far. Making games is a long, arduous and intensely emotional experience, made worthwhile when even just one person falls in love with what you have made. So to all of you who have contacted us, visited the website or viewed the video interview, we would like to extend a hearfelt thank you. We will continue to put our heart and soul into making Tengami the best possible game that we can.

Phil, Jennifer, Ryo and Dave

 

   

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