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Recognition

Tengami was a finalist of IndieCade 2012, as well as part of the Sense of Wonder Night 2012 official selection. We had a great time in Culver City and Tokyo.

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Tengami

Tengami is an adventure game, set in Japan of ancient dark fairy tales. Explore a beautifully paper architected 3D pop-up world and unfold the mystery. Tengami is set for release in summer 2013 for iOS, PC and Mac.

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Welcome

Nyamyam is an independent game developer in the UK. With love and attention we strive to create beautifully crafted games. Games that not only express who we are as individuals, but also bring a little magic into other people’s lives.

 
Finished scene with all cuts and decoration.
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Building a digital pop-up for Tengami

By Phil On April 12, 2013 · Leave a Comment

During the past couple of days I’ve been working on a process to allow us to convert digital pop-ups into real, hold in your hand and play with, pop-ups. As part of doing this I needed to reconstruct one of the earliest scenes we made for the game: the iconic sakura tree scene. I thought [...]

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PAX East 2013 Report

By Phil On April 4, 2013 · Leave a Comment

Jennifer and I recently returned from our first ever trip to PAX East in Boston, so we thought it would be worthwhile jotting down a brief report of how things went. Not only was this the first time we had been to PAX, but it was the first time that I [...]

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BAF and the Declaration of Ind(i)ependence

By Phil On November 18, 2012 · 1 Comment

Last week Jennifer and I were honoured to have been invited to speak at the Bradford Animation Festival at the National Media Museum. Or as everyone calls it: BAF. One part of BAF is BAF Game which focuses on game development and this is the part we were presenting at. We had a fantastic time [...]

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The technology of a folding world

By Phil On October 16, 2012 · 4 Comments

One thing that became clear during IndieCade is that no-one seemed to understand that there is clever technology behind Tengami. Most observers could be heard to say things like ‘the animation is beautiful’, perhaps thinking that it was purely an artist generated effect. The reality is that the pop-up folding has no artist involvement at [...]

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Tengami
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IndieCade 2012 Nomination

By Phil On August 23, 2012 · Leave a Comment

This past week has been an unbelievable roller-coaster of a ride: It started with Jennifer being interviewed about Tengami at Gamescom by Brian Crecente and Alex Smolowe of Polygon. This resulted in a lovely video that the guys put together where Jennifer talks about the inspirations behind the game. Thanks to this we also got [...]

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