In a little less than two weeks time Tengami is going to be officially released on Steam. Everyone who pre-ordered the game can already play it, by downloading it from the Humble Store.
I am very happy to finally be delivering the game to you, considering that some of you have supported us for such a long time. Thank you very much for your patience and continued support on our Tengami journey.
How to download Tengami
1) Go to https://www.humblebundle.com/
2) Login to your account
3) The game is listed under ‘My Library’
Tengami will officially be releases on Steam, November 28th. You will receive your Steam key shortly before that date in a separate email. Feel free to resell your key or share it with friends and family. The Steam version supports Achievements and Cloud Saves.
In a few hours Tengami will be available throughout Europe, the Americas, Australia and New Zealand on the Nintendo eShop for Wii U. It will also have its own Miiverse community, that I will be visiting regularly in case you got any questions about the game.
I have an official developer account. Here is a link to my profile. Hope many of you will use the beautiful Miiverse stamps we created.
In the meantime there is not much to be done, but have a look at Tengami’s Wii U launch trailer.
If you per-ordered the desktop version then keep an eye on your inbox. We will send out download links for the PC&MAC version as soon it is live on the Humble backend.
All around good news for everyone waiting for the Wii U and desktop versions.
After being in Wii U certification for quite some time, Tengami finally got Nintendo’s seal of approval and will be released on November 13th, 2014 on the Wii U eShop. Initially it will be releases in the Americas, Europe, Australia and New Zealand. Japan will get the game at a later date, because non Japanese companies cannot self-publish on the Japanese eShop.
In Europe the game page is already live on the eShop, so go ahead and add it to your wishlist. Tengami will sell for 9.99 US-$ / 7.99 EUR / 6.99 £ and equivalent. The download size is 369 MB. We added Miiverse support, as well as collectible stamps to the game. I hope to see you in Tengami’s Miiverse once it goes live and please make plenty of use of the 10 beautiful stamps. They were created by the amazing concept artist Daz Watford. Take a look at his other work on his website.
Everyone who pre-ordered the desktop version will get the game on the same day as the Wii U version delivered through Humble. We will send out emails with download instructions on November 13th. The official desktop launch date will be about 2 weeks after. You will get your Steam keys shortly before the official launch.
We are showing Tengami at Gamescom in Colgone/Germany all week. Visit us in hall 10.1 and play Tengami on iOS or the Wii U. Or you could just say “hi” and pick up a beautiful Tengami badge, while they last. Hope to see you at Gamescom!
A lot has happened in the past couple of months and we are quite good at spreading news through our Twitter and Facebook presences, but have been terrible at updating the blog. My apologies!
Thanks to your votes on Steam Greenlight, Tengami made it through in record time. This means the Windows and OSX versions will launch on Steam, alongside the Humble Store, Mac AppStore and the various other online stores out there. This is especially good news for everyone who pre-ordered, as they will receive a Steam key in addition to the Humble Store key. These are not tied to your name, so feel free to give them to friends and family, or sell them. Work on the game is progressing well and we should be able to give you a release date in August.
The version is finished (yay!!!) and we are preparing to go into Lotcheck, Nintendo’s certification process that is required for all games before they are allowed to go on sale. Before that can happen we have to get age ratings for Tengami though. The game is with the various rating organizations around the globe and it is really just a matter of waiting now. The process can take up 3 weeks and there is unfortunately not much we can do to speed it up.
Last week we submitted an update to Apple that adds a few new features, such as the ability to manage the game settings for iCloud and Music. The character walk speed will be slightly faster and we fixed a number of minor issues with the Italian and Chinese localization.
Once the update gets approved by Apple I will send out the promised iOS codes.
Tengami was nominated at the BIG Festival in Brazil for Best Art and Best Music. Unfortunately we couldn’t attend the festival, but heard that it was fantastic. Best Art and Best Music Composition are also the categories Tengami is nominated for in the Develop Awards, which will take place tomorrow in Brighton/UK.